AI Insights · Timothy · January 2022
Top 5 Cooking Games Performance in Europe Q4 2021
An overview of the performance of the top 5 cooking games in Europe for Q4 2021, highlighting trends in downloads, revenue, and active users.
The fourth quarter of 2021 showcased interesting trends for the top 5 cooking games on a unified platform in Europe. This data-driven analysis, sourced from Sensor Tower, provides insights into the weekly downloads, revenue, and active users for these popular applications.
My Cafe — Restaurant Game from Melsoft experienced fluctuations in weekly revenue, starting at approximately $241K at the end of September and peaking at around $278K in the week of December 20. Weekly downloads showed significant growth, beginning at 53K and reaching a high of 81K by the end of December. Active users mirrored this trend, increasing from 343K to 376K over the same period.
Cooking Diary® Restaurant Game by Mytona Limited maintained a stable weekly revenue around the $170K to $200K range, with the highest being approximately $206K in mid-October. Downloads saw a peak in mid-November at 39K before declining to 15K by the end of December. Active users decreased from 358K to 277K throughout the quarter.
Cooking Madness-Kitchen Frenzy from ZenLife Games Pte. Ltd. saw consistent weekly revenue, fluctuating around $150K to $185K, with a peak of $185K in mid-October. Downloads were strong, especially in early October, reaching 220K, and again in late December with 220K. Active users remained high, starting at 1.26M and increasing to 1.39M by the end of December.
Bingo Frenzy™-Live Bingo Games by VERTEX GAMES PTE. LTD. had lower weekly revenue compared to other apps, ranging from $52K to $83K. Downloads were modest, peaking at 16K in early October and declining to 7K in mid-December before a slight rebound to 12K at the end of the month. Active users showed a declining trend from 89K to 72K, with a slight increase to 83K in the last week of December.
Cooking Fever: Restaurant Game by Nordcurrent UAB displayed stable weekly revenue, starting at $71K and peaking at $84K in the final week of December. Downloads were robust, reaching a peak of 120K in the last week of December. Active users saw a steady increase from 1.01M to 1.09M over the quarter.
For more detailed insights and data, visit Sensor Tower.